{"id":1383,"date":"2024-04-12T09:04:25","date_gmt":"2024-04-12T09:04:25","guid":{"rendered":"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/?p=1383"},"modified":"2024-04-12T09:04:30","modified_gmt":"2024-04-12T09:04:30","slug":"scenario-chaos-tokens","status":"publish","type":"post","link":"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/2024\/04\/12\/scenario-chaos-tokens\/","title":{"rendered":"Scenario Chaos Tokens"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"1383\" class=\"elementor elementor-1383\">\n\t\t\t\t<div class=\"elementor-element elementor-element-645d2b8f e-flex e-con-boxed e-con e-parent\" data-id=\"645d2b8f\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-36da9275 elementor-widget elementor-widget-heading\" data-id=\"36da9275\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Role and effect of the scenario symbol tokens in Arkham Horror LCG<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-2d286dbf e-flex e-con-boxed e-con e-parent\" data-id=\"2d286dbf\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-49330be elementor-widget elementor-widget-text-editor\" data-id=\"49330be\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The Arkham Horror LCG game has a quite interesting randomization mechanics with its unique Chaos Bag. As an introduction to this post, I would encourage the reader to go check this very nice post by DerBK on randomization in FFG games\u00a0<a href=\"https:\/\/derbk.com\/ancientevils\/the-random-element-in-ahlcg-lotrlcg-and-marvel-champions\/\">here<\/a>.<\/p><p>The Chaos bag has some specific properties. Mathematically, it behaves almost as a dice where you can customize both the number of faces, and the effect of each face. The only difference is for effects that require to draw and resolve another token (such as curses and blesses).<\/p><p>This customizable property is exploited by the game designers at different levels. During a campaign, tokens can be added or removed from the bag. During a scenario, players can seal some of the tokens out of the bag via specific card effects. Finally, the effect of certain tokens is modified by the Scenario Card. This post will focuses on these customizable tokens, and discuss their effect on gameplay across the various campaigns of Arkham.<\/p><p>This post contains mild spoilers for Arkham campaigns and scenario, read at your own risk.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-458555c5 elementor-widget elementor-widget-text-editor\" data-id=\"458555c5\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<figure id=\"attachment_1386\" aria-describedby=\"caption-attachment-1386\" style=\"width: 300px\" class=\"wp-caption alignnone\"><img fetchpriority=\"high\" decoding=\"async\" class=\"wp-image-1386 size-full\" src=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/04030.jpg\" alt=\"\" width=\"300\" height=\"419\" srcset=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/04030.jpg 300w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/04030-215x300.jpg 215w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><figcaption id=\"caption-attachment-1386\" class=\"wp-caption-text\">\u00a0Are these the dread?<\/figcaption><\/figure><figure id=\"attachment_1387\" aria-describedby=\"caption-attachment-1387\" style=\"width: 300px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"wp-image-1387 size-full\" src=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/04110.jpg\" alt=\"\" width=\"300\" height=\"419\" srcset=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/04110.jpg 300w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/04110-215x300.jpg 215w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><figcaption id=\"caption-attachment-1387\" class=\"wp-caption-text\">Or the flavor?<\/figcaption><\/figure>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3288d552 elementor-widget elementor-widget-heading\" data-id=\"3288d552\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">The Skull, The Cultist, the Tablet, and the Elder Thing<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-631a284 e-flex e-con-boxed e-con e-child\" data-id=\"631a284\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-1caeca2 elementor-widget elementor-widget-text-editor\" data-id=\"1caeca2\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The following tokens have their effect modified by the Scenario card:<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-5aa8501 e-flex e-con-boxed e-con e-child\" data-id=\"5aa8501\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-e0686eb elementor-widget elementor-widget-image\" data-id=\"e0686eb\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/SKULL-PROPRE-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-1391\" alt=\"\" srcset=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/SKULL-PROPRE-150x150.png 150w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/SKULL-PROPRE-300x300.png 300w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/SKULL-PROPRE-1024x1024.png 1024w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/SKULL-PROPRE-768x769.png 768w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/SKULL-PROPRE.png 1057w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-eefa89c elementor-widget elementor-widget-image\" data-id=\"eefa89c\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/CULTISTE-PROPRE-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-1392\" alt=\"\" srcset=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/CULTISTE-PROPRE-150x150.png 150w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/CULTISTE-PROPRE-300x300.png 300w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/CULTISTE-PROPRE-1024x1024.png 1024w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/CULTISTE-PROPRE-768x769.png 768w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/CULTISTE-PROPRE.png 1057w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-285d964 elementor-widget elementor-widget-image\" data-id=\"285d964\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/GRAVE-STONE-PROPRE-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-1393\" alt=\"\" srcset=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/GRAVE-STONE-PROPRE-150x150.png 150w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/GRAVE-STONE-PROPRE-300x300.png 300w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/GRAVE-STONE-PROPRE-1024x1024.png 1024w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/GRAVE-STONE-PROPRE-768x769.png 768w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/GRAVE-STONE-PROPRE.png 1057w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-55c37b7 elementor-widget elementor-widget-image\" data-id=\"55c37b7\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/THING-PROPRE-150x150.png\" class=\"attachment-thumbnail size-thumbnail wp-image-1394\" alt=\"\" srcset=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/THING-PROPRE-150x150.png 150w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/THING-PROPRE-300x300.png 300w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/THING-PROPRE-1024x1024.png 1024w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/THING-PROPRE-768x769.png 768w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/THING-PROPRE.png 1057w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b371981 elementor-widget elementor-widget-text-editor\" data-id=\"b371981\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>They are referred to by the community as the Skull, the Cultist, the Tablet (or Grave Stone), and the Elder Thing. Their value and effect is described on each scenario card, such as this one:<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-36f9093 elementor-widget elementor-widget-image\" data-id=\"36f9093\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"419\" src=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/01142.jpg\" class=\"attachment-large size-large wp-image-1395\" alt=\"\" srcset=\"https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/01142.jpg 300w, https:\/\/www.quantitativediscussions.com\/aloneinthemythos\/wp-content\/uploads\/2024\/04\/01142-215x300.jpg 215w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-9279b22 elementor-widget elementor-widget-text-editor\" data-id=\"9279b22\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Their structure is always the same. A skill modifier value (almost always negative), and an eventual additional effect. As both are tied to the scenario card, these tokens can be used by the designers to both finely tune the difficulty of a given scenario, and reinforce some of the scenario mechanics to add to the flavor of the scenario. In the example of the scenario card above, we can see that the tokens emphasize the role of enemies, <i>Monsters<\/i> and <i>Ancient One<\/i> being given the spotlight.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6bd801f elementor-widget elementor-widget-heading\" data-id=\"6bd801f\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Adding and removing scenario tokens to the bag<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-efb06c4 elementor-widget elementor-widget-text-editor\" data-id=\"efb06c4\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>An initial amount of scenario tokens is put in the bag when the campaign begins. After that, scenario tokens are added or removed from the bag by either an instruction from the campaign guide, or on a scenario card.<\/p><p>More often than not, the number of scenario tokens tend to increase over the course of the campaign. This is used by the designer as a balance mechanics to increase the difficulty for later scenarios.<\/p><p>To this day, player cannot remove or add scenario tokens via player card effects. They can only seal some tokens out of the bag temporarily.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-0de8e7a elementor-widget elementor-widget-heading\" data-id=\"0de8e7a\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Effect and flavor of the scenario chaos token<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ed15c66 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"ed15c66\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The vast majority of the effects of the scenario tokens fall in one of these categories:<\/p><ul><li><b>Scaling modifier<\/b>: the modifier of the token has a variable value, designed to be modified by the game state. This is often tied to a number that increase over the course of the scenario. The minimum value of this token can often exceed the largest numeric negative token in the bag, putting additional pressure on the investigators.<\/li><li><b>Conditional modifier<\/b>: the value of the token is dependent on another condition being met (such as being at a given location, interacting with a given type of enemy, etc). This effect is often use to emphasize the role of a game element and reinforce its role in the scenario design.<\/li><li><b>Dilemma<\/b>: in some scenarios, the modifier value of some tokens can be improved by taking another penalty in exchange.<\/li><li><b>Resolve another<\/b>: a good number of scenario tokens apply their effect, while asking the investigator to reveal and resolve another token.<\/li><li><b>On failure effect<\/b>: a large portion of the scenario tokens will trigger a negative effect if the skill test they are revealed for is failed. This put an additional pressure on the investigators and encourage them to take pro-active test with skill values that can beat these tokens.<\/li><li><b>Conditional triggers<\/b>: these tokens will have a triggered effect based on the current game state, whether the skill test is successful or failed.\u00a0<\/li><li><b>Forced effect<\/b>: these apply a negative effect whenever they are resolved.<\/li><li><b>Favorable tokens<\/b>: in rare instances, some scenario symbol tokens can offer a favorable effect when resolved.<\/li><\/ul><p>The use of each of these categories is variable across the many campaign and scenarios of the game. Nevertheless, each of the different symbols has a slightly different flavor, depending on the campaign.<\/p><p>\u00a0<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-936b56d elementor-widget elementor-widget-heading\" data-id=\"936b56d\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h4 class=\"elementor-heading-title elementor-size-default\">The Skull<\/h4>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-39c3378 elementor-widget elementor-widget-text-editor\" data-id=\"39c3378\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>This token is in the vast majority of scenarios (&gt;90% of them) the token that bears the scaling or variable modifier. It is often labeled as: value X, X is the number of &#8230; in play, or -1 for each &#8230; in play.<\/p><p>On easy\/standard, this token is often not the more threatening. In the later stage of some scenario, its value can exceed the largest negative modifier in the bag, thus forcing the players to either take test at higher skill value, or risk additional failure.<\/p><p>On hard\/expert, the negative value can become so big that it acts at other instances of the Autofail.<\/p><p>The Skull has no particular flavor across different campaigns. It is however often the first (and sometimes the only) scenario symbol token present in the bag at the start of a campaign.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-861a586 elementor-widget elementor-widget-heading\" data-id=\"861a586\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h4 class=\"elementor-heading-title elementor-size-default\">The Cultist<\/h4>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-dc8d0b5 elementor-widget elementor-widget-text-editor\" data-id=\"dc8d0b5\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The effect of Cultist tokens is not nearly as well-defined as the Skulls. Nevertheless, some effects are more often tied to the Cultist token than to others. It is also a token that is strongly influenced by the campaign that is played.<\/p><p>The Cultist is often the token of choice for the &#8220;Resolve another Token&#8221; effects. It is present in about 25% of the campaign scenarios. In <em>Dream-Eaters<\/em>, this effect is present in every scenario but one.<\/p><p>I<i>n The Scarlet Keys<\/i>, Cultist are added through the bag with the progress of time, and it is used as balancing mechanics, as the modifier values on the token are particularly nasty in this campaign (with an average value close to -4, compared to -2 for other campaigns)<\/p><p>This token is also used in a specific manner in the <em>Feast of Hemlock Vale.\u00a0<\/em>In all of the scenarios but the finale, the effect of the Cultist token (besides its modifier) is actually positive in various ways tied to the scenarios. This makes the finale all the more scary as all the Cultist tokens in the bag suddenly turns against you.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-49686dd elementor-widget elementor-widget-heading\" data-id=\"49686dd\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h4 class=\"elementor-heading-title elementor-size-default\">The Tablet<\/h4>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-8c6e5f9 elementor-widget elementor-widget-text-editor\" data-id=\"8c6e5f9\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>As for the Cultist, the Tablet token has quite variable effects across the scenarios. In easy\/standard, the most common effects are on failure effects, which makes the token punish failing the test it is resolved in.<\/p><p>This is specifically true in both <i>The Circle Undone<\/i> and <i>The Innsmouth<\/i> Conspiracy, where 100% of the Tablets effects punishes failure.<\/p><p>In <i>Dream-Eaters<\/i>, the tablet is one of the two tokens that can have the <i>Black Cat<\/i> help you in various ways in some of the scenarios.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-27caf8a elementor-widget elementor-widget-heading\" data-id=\"27caf8a\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h4 class=\"elementor-heading-title elementor-size-default\">The Elder Thing<\/h4>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5734ff1 elementor-widget elementor-widget-text-editor\" data-id=\"5734ff1\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>As for the Cultist and Tablet, the Elder thing has a variable effect across the scenarios. In easy\/standard, the most common are on failure effects, as for the Tablet.<\/p><p>The only campaign where it is unusual is <em>Dream-Eaters<\/em>, where in some scenarios, the <em>Black Cat<\/em> helps you when you draw an Elder Thing.<\/p><p>The Elder thing also has a numerical modifier that is usually worse than the Cultist and Tablet. Across all the Scenarios of the main official campaigns, the average numerical value of Cultist and Tablet tokens in easy\/standard is -2.3, while it is -2.8 for the Elder Thing.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-31af753 elementor-widget elementor-widget-heading\" data-id=\"31af753\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Going harder<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b9ac846 elementor-widget elementor-widget-text-editor\" data-id=\"b9ac846\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The modifiers and effects of scenario symbol tokens are modified between standard and hard difficulty. The most common modifications are:<\/p><ul><li>Increased negative modifier : this is true for most of the tokens, but is particularly observable for the skull. The -X becomes -(X+1), sometimes even -2X. The cap on the negative value that sometimes exist in standard can also be removed.<\/li><li>On fail effects become on reveal effects: a lot of token loose the &#8220;If you fail&#8221; condition, which makes the negative effect much harder to prevent.<\/li><li>Stronger negative effects: &#8220;take 1 horror&#8221; can be increased to &#8220;take 2 horror&#8221;, for example.<\/li><\/ul><p>The symbol tokens upgrade make the transition from standard to hard probably more impactful than the transition from hard to expert.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a725cb8 elementor-widget elementor-widget-heading\" data-id=\"a725cb8\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Playing with the tokens<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f9ff5c0 elementor-widget elementor-widget-text-editor\" data-id=\"f9ff5c0\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>In standard as in higher difficulties, the magnitude of the modifier of the symbol tokens is usually lower than the value of the lowest numeric token (-4\/-5 in standard). Dealing with the symbol tokens depend on the test you are taking:<\/p><p><span style=\"text-decoration: underline;\"><strong>Critical tests<\/strong><\/span>:\u00a0 these are the important tests, with a large payout or a large negative fallout if you miss. In standard, it is usually not that hard to put yourself in a &#8220;beat every token but the Autofail&#8221; situation. This implies that you also makes the likelihood of triggering the &#8220;If you fail&#8221; effects of the symbol tokens minimal. The priority is to pass the test itself, and mitigating the effect of the tokens comes with it.<\/p><p><span style=\"text-decoration: underline;\"><strong>Forced tests:<\/strong><\/span><strong>\u00a0<\/strong>these are the tests that are either on encounter cards, or are naturally encouraged by the game state (fighting a low health enemy \/ evading as your first action, for example). Failing the test have some consequences, but not so severe as for the critical tests. In this situation, what matters is the resources committed to the tests (committed cards, skill boosts, asset uses). This is where the &#8220;If you fail&#8221; effect of the symbols matters most, as they might lead you into committing one extra card to beat that specific token.<\/p><p><span style=\"text-decoration: underline;\"><strong>Optional tests<\/strong><\/span><strong>:\u00a0<\/strong>these are tests that you could take on another turn with minor consequences. Investigate actions are a good\u00a0 example. Usually, the only question is whether or not you have something better to do than risking an action on this test. Here, the effect of the symbol tokens is maximized. &#8220;If you fail&#8221; effects deter you to take tests with not enough margin over the test difficulty, and &#8220;On reveal&#8221; effects deter you to take the test in the first place. The scenario card is always worth checking in that circumstance.\u00a0 This is one of the reason cards with automatic effects gain that much value in Hard and Expert difficulties.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5fbae06 elementor-widget elementor-widget-heading\" data-id=\"5fbae06\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Cards that interact with the scenario symbol tokens<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-501e42b elementor-widget elementor-widget-text-editor\" data-id=\"501e42b\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Most of the player cards that interact with the scenario symbol tokens are in the Mystic class. They have four different types of effect:<\/p><ul><li><span style=\"text-decoration: underline;\"><strong>Attenuate the effect of the symbol tokens on the game<\/strong><\/span>: these are cards that can either remove tokens from the bag (such as <em>Chthonian Stone\u00a0<\/em>or <em>Protective Incantation<\/em>)<em>, <\/em>alter the modifier of the tokens (such as <em>Ritual Candles<\/em>), and ignore or cancel the token (such as <em>Counterspell\u00a0<\/em>or\u00a0<em>Defiance<\/em>)<\/li><li>\u00a0<u style=\"font-weight: bold;\">Trigger a negative effect if a symbol token is drawn<\/u>: a large number of early mystic spell assets and events apply a negative effect on the investigator when a symbol token is drawn. This include cards such as <em>Shrivelling<\/em>, <em>Rite of Seeking<\/em>, <em>Storm of Spirits<\/em>, etc.<\/li><li><u style=\"font-weight: bold;\">Give an additional payoff if a scenario symbol token is drawn<\/u>: spells from the Circle Undone, such as <em>Wither<\/em> and <em>Sixth Sense<\/em> have a stronger effect when a scenario symbol token is drawn.<\/li><li><strong><span style=\"text-decoration: underline;\">Manipulate the chance of drawing a symbol tokens<\/span><\/strong>: cards such as <em>Dark Prophecy<\/em>, <em>Olive Mc Bride, Grotesque Statue, Nkosi Mabati\u00a0<\/em>can either increase or reduce the probability of drawing one of the scenario symbol tokens.<\/li><\/ul>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c8cad57 elementor-widget elementor-widget-heading\" data-id=\"c8cad57\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Conclusion : an interesting yet incomplete mechanic<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-9a86949 elementor-widget elementor-widget-text-editor\" data-id=\"9a86949\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Scenario symbol tokens are a great design space to explore, and part of the reason why the chaos bag is a great randomization mechanic. They achieve several things with great success:<\/p>\n<ul>\n<li>Fine tuning the chaos bag difficulty for specific scenarios<\/li>\n<li>Scaling the up difficulty in Hard and Expert modes, and in the later stage of a campaign<\/li>\n<li>Adding interesting decisions during play<\/li>\n<\/ul>\n<p>They do however, in my opinion, fall a bit short as adding weight to campaign decisions. While the scenario tokens in the bag change significantly depending on the paths chosen by investigators during a campaign, I never felt that it significantly affected the way scenarios played out.<\/p>\n<p>An interesting design space to explore would be tying more in-play events to the pull of scenario tokens. For example, the pull of X Cultist tokens could bring a story asset into play, while the pull of Y Tablet tokens would put in play a set aside enemy. Using this, designers could give the player a more vivid reminder of the consequences of decisions taken earlier in a campaign.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Role and effect of the scenario symbol tokens in Arkham Horror LCG The Arkham Horror LCG game has a quite [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""}},"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1383","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.9 - 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